Card Conditions
Near Mint
Cards in Near Mint (NM) condition show minimal to no wear from shuffling, play or handling and can have a nearly unmarked surface, crisp corners and unblemished edges outside of a few minimal flaws. A Near Mint card may have a tiny edge nick or a tiny scratch or two, but overall look nearly unplayed with no major defects or flaws.
On foil cards, wear and blemishes are more easily noticed. As a result, grading Near Mint Foils (NMFs) is fairly simple: They canʼt have any scratches, clouding, print defects or visible damage or marks. Near Mint Foils are nearly pristine cards because itʼs the most scrutinized card condition.
Lightly Played
Cards in Lightly Played (LP) condition may have minor border or corner wear or even just slight scuffs or scratches. There are no major defects such as liquid damage, bends or issues with the structural integrity of the card. Noticeable imperfections are okay, but none should be too severe or at too high a volume.
Lightly Played Foils (LPFs) show minimal wear and very few surface flaws. Any flaws such as scratches are very slight, and no major imperfections or flaws should exist. Scratches in the art box tend to be more noticeable and factor more heavily than other flaws. Foils in Lightly Played condition may also have slight fading or signs of wear or slight warping.
Moderately Played
Cards in Moderately Played (MP) condition can have border wear, corner wear, scratching or scuffing, creases or whitening or any combination of mild examples of these marks.
Warping, clouding, scratching and a little flaking are all fine on Moderately Played Foils (MPFs). They are also allowed to have minor border wear. As long as there are no major defects, these minor flaws are okay on MPFs.
Heavily Played
Cards in Heavily Played (HP) condition show a severe amount of wear. Cards with less than 30% of the surface being liquid damaged are typically accepted but may be considered Damaged if especially detrimental. HP cards can have one small instance of missing ink (such as if something is stuck to a card, then removed and pulls away part of the card), along with major creasing, whitening and border wear if the card can still be sleeve playable.